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SlicerIntermediateMelee burst DPS

Slicer — Supernova Crit Burst

Dash in, blade combo a priority target, dash out, then finish with an explosive pistol burst.

TL;DR

  • Slicer uses the Supernova Blade for melee burst DPS.
  • The documented seed loadout pairs Devastator Blaster with Plasma Sword.
  • The core loop is: dash in, blade combo a priority target, dash out, then finish with explosive pistol burst.
  • Best documented team support is Guardian cover and Spotter debuffs.

Loadout

SlotPickSource note
GauntletSupernova BladeSlicer's signature melee burst gauntlet.
PrimaryDevastator BlasterFull-auto pistol with explosive rounds and high splash.
SecondaryPlasma SwordMelee weapon tied to the Slicer kit.

Upgrade priority

Recommended upgrade priorities:

  1. Reloading Trick. Documented effect: 100% crit chance on the first shot after a reload.
  2. Any +crit % upgrade.
  3. Mobility boosters.

Synergies and playstyle tips

  • Use the Supernova Blade to burst a priority target, then disengage before ranged enemies pin you down.
  • Keep the Devastator Blaster ready for self-defense when the target is outside safe melee range.
  • Pair with a Guardian so the barrier can cover your retreat window.
  • Pair with a Spotter so debuffs land before the Slicer commits to the dive.

When to choose Slicer

Choose Slicer when your team already has enough control or cover to create safe burst windows. The class identity is exciting because it promises decisive melee damage, but that same identity makes poor timing expensive. A good Slicer does not dive because an enemy exists; a good Slicer dives because the entry route, target priority, and exit route are all clear enough.

The Devastator Blaster is important because it stops the build from becoming one-dimensional. Use it to finish targets outside safe melee range, clear space before committing, or punish enemies while waiting for a better blade angle. Plasma Sword supports the close-range fantasy, but the build works best when the player alternates between pressure and restraint.

In co-op, Slicer should listen for Spotter debuffs and Guardian barrier placement. A weakened enemy behind controlled space is a much better target than a fresh enemy surrounded by ranged threats. In solo, play more conservatively: use terrain, clear small enemies first, and avoid turning every encounter into a melee test.

Common mistakes

The most common mistake is staying in after the burst window closes. Once the priority target is dead or the team loses control of the room, leave. Slicer should reset often instead of trying to prove that every fight can be solved in melee.

Another mistake is ignoring ranged-heavy waves. The documented pressure point for Slicer is ranged enemies without flanking cover. When that pattern appears, use Devastator Blaster, regroup with teammates, and wait for a safer entry instead of forcing a blade combo through crossfire.

Counters and struggles

  • Ranged-heavy waves are the documented counter, especially when there is no flanking cover.
  • If the arena does not give you safe entry and exit paths, treat every melee dive as temporary.

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FAQ

Is Supernova Crit Burst verified for Early Access?

This page is based on documented Closed Alpha seed content and public reveal material. Re-check numeric tuning after each Early Access patch.

Why does this build use Devastator Blaster?

The documented seed build uses Devastator Blaster for ranged self-defense alongside the Plasma Sword.

What team support helps Slicer most?

The documented synergies are Guardian cover for retreats and Spotter debuffs before Slicer dives a priority target.

Last updated: 2026-05-17

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